1. body_billiejoe

Excitement level, step_in/out, lean_in/out, instrument, and hide/show

  • Type : symbol

Value Description
idle
start_fret_ik_and_mocap
start_fret_mocap_only

2. body_mikedirnt

Excitement level, step_in/out, lean_in/out, instrument, and hide/show

  • Type : symbol

Value Description
idle
start_fret_ik_and_mocap

3. body_trecool

Excitement level, step_in/out, lean_in/out, instrument, and hide/show

  • Type : symbol

Value Description
idle
play_energetic

4. postproc

  • Type : symbol

5. configuration

Current Band Configuration

  • Type : symbol

Value Description
kWaypointConfigLegacy
kWaypointConfigMocap

6. lighting_preset

Preset you want to call

  • Type : symbol

Value Description
ALL_OFF.pst
Cool_Blue_Crisscross.pst
Cool_Green_ColorStrobe_4fpb.pst
Cool_Green_toWhiteOut.pst
Cool_Purple_BeamStrobes.pst
Cool_Purple_Crisscross.pst
Cool_Turq_ColorStrobe.pst
Cool_Turq_PanBeams.pst
Cool_Green_PanBeams.pst
Cool_Green_SweepOut.pst
Warm_Orange_SweepOut.pst
Warm_Red_BeamStrobes_4fpb.pst
Warm_Red_KickerStrobe_4fpb.pst
Warm_Red_SweepOut.pst
CharOnly_Band_White.pst

7. trigger_group

Trigger groups to fire at points during the song

  • Type : symbol

Value Description

8. vox_clone_mikedirnt_enabled

Enable/disable lead vocal lipsync cloning. If disabled, character will use their own lipsync track.

  • Type : bool

Value Description
TRUE
FALSE

9. postproc_blending_enabled

Enable/disable postproc blending. If disabled, postprocs will transition instaneously.

  • Type : bool

Value Description
TRUE
FALSE

10. lighting_preset_modifier

LightPreset modifier command

  • Type : symbol

Value Description
Override_Orientation.pst

11. face_clip_trecool

Facial clip (A) to override tre's face.

  • Type : symbol

Value Description
BLEND_tc_drum_01
BLEND_tc_drum_04
BLEND_tc_drum_05
BLEND_tc_drum_06
BLEND_tc_goofy_01
BLEND_tc_oooh_01
BLEND_tc_meditate_01
BLEND_tc_meditate_02
BLEND_tc_smile_01
BLEND_tc_smile_02
BLEND_tc_smile_06
BLEND_tc_smile_08
BLEND_tc_smile_12
BLEND_tc_smile_14

12. face_clip_b_trecool

Facial clip (B) to override tre's face.

  • Type : symbol

Value Description
BLEND_tc_drum_01
BLEND_tc_drum_04
BLEND_tc_drum_05
BLEND_tc_drum_06
BLEND_tc_goofy_01
BLEND_tc_oooh_01
BLEND_tc_meditate_01
BLEND_tc_meditate_02
BLEND_tc_smile_01
BLEND_tc_smile_02
BLEND_tc_smile_06
BLEND_tc_smile_08
BLEND_tc_smile_12
BLEND_tc_smile_14

13. face_weight_trecool

Set the blend weight of the override facial clip for tre. 1 = fully overriden, 0 = not at all

  • Type : float

  • Range : [0, 1]

14. face_clip_balance_trecool

Set the balance between facial clips A and B for tre. 1 = fully A, 0 = fully B

  • Type : float

  • Range : [0, 1]